Market analysis for underground games on Steam
Indie game • 28K+ copies sold • $338K+ revenue
Indie game • 56K+ copies sold • $74K+ revenue
Indie game • 52K+ copies sold • $239K+ revenue
Indie game • 12K+ copies sold • $175K+ revenue
Indie game • 8K+ copies sold • $64K+ revenue
Indie game • 12K+ copies sold • $64K+ revenue
Indie game • $6K+ revenue
AA game • 523K+ copies sold
Indie game • 8K+ copies sold • $34K+ revenue
Indie game • 3K+ copies sold • $33K+ revenue
Indie game • 16K+ copies sold • $152K+ revenue
Indie game • 59K+ copies sold • $129K+ revenue
Indie game • 8K+ copies sold • $100K+ revenue
Indie game • 4K+ copies sold • $32K+ revenue
Indie game • 3K+ copies sold • $55K+ revenue
Indie game • 2K+ copies sold • $16K+ revenue
Indie game • 1K+ copies sold • $11K+ revenue
Indie game • 1K+ copies sold • $14K+ revenue
Indie game • $5K+ revenue
Indie game • 102K+ copies sold • $4M+ revenue
Indie game • 22K+ copies sold • $193K+ revenue
Indie game • 10K+ copies sold • $133K+ revenue
Indie game • 13K+ copies sold • $141K+ revenue
Indie game • 7K+ copies sold • $104K+ revenue
Indie game • 21K+ copies sold • $41K+ revenue
Hobbyist game • $4K+ revenue
Indie game • 54K+ copies sold • $223K+ revenue
Indie game • 36K+ copies sold • $116K+ revenue
Indie game • 2K+ copies sold • $56K+ revenue
Indie game • 8K+ copies sold • $52K+ revenue
Indie game • 3K+ copies sold • $37K+ revenue
Indie game • 4K+ copies sold • $32K+ revenue
Indie game • 3K+ copies sold • $13K+ revenue
Indie game • 2K+ copies sold • $12K+ revenue
Indie game • 3K+ copies sold • $9K+ revenue
Indie game • $8K+ revenue
Indie game • 3K+ copies sold • $29K+ revenue
Hobbyist game • 2K+ copies sold • $10K+ revenue
Indie game • 5K+ copies sold • $7K+ revenue
Indie game • $3K+ revenue
Hobbyist game • $3K+ revenue
Indie game • 19K+ copies sold • $128K+ revenue
Indie game • 6K+ copies sold • $38K+ revenue
Indie game • 11K+ copies sold • $12K+ revenue
Indie game • 2K+ copies sold • $12K+ revenue
Indie game • 1K+ copies sold • $7K+ revenue
Indie game
Hobbyist game
Indie game • 61K+ copies sold
Indie game • 9K+ copies sold • $77K+ revenue